The Shaman is a Gallic tribes support unit and the gallic counterpart of Healer, except it only boosts the attack damage of nearby allies. They are unlocked at level 4 of the Gallic campaign. Shamans wears a blue coat, wolf fur, has a long beard like every Gallic barbarian and weilds a staff with a goat skull on top.
Like the Healer, Shamans don’t attack, but just stop and raise their staff up and down when an enemy is in range.
Stats[]
- Cost: 100 Gold
- Cooldown: 8 Secs.
- Attack Type: None (Standing)
- Damage Resistance: -40% from Everything
- Health: Very Low
- Speed: Slow
Strategy[]
- Shaman is a support unit, and it’s very vurnerable when alone since they can’t fight back, thus you’ll have to simultaneously send units to protect it.
- It’s ideal to send those when you have a lot more units deployed in the frontlines, so you can boost the mass of units at once when the Shaman reaches them.
Trivia[]
- In Siegius Arena, an enemy called Mage resembles the Shaman.